


It selects those of a higher resolution.Ģ) Walks through the Fallout 4 HD DLC texture files that match textures found in the current version of Fallout 4. The archives of this mod is built automatically with a complex build pipeline that:ġ) Walks through the Pre-Wastelanders textures and compares their resolution with those found in the current version of Fallout 76. ba2 files you’d like, and manually extract them into your Fallout76\Data folder

SResourceIndexFileList=high_resolution_texture_pack_01.ba2,high_resolution_texture_pack_02.ba2,high_resolution_texture_pack_03.ba2,high_resolution_texture_pack_04.ba2,high_resolution_texture_pack_05.ba2,high_resolution_texture_pack_06.ba2,high_resolution_texture_pack_07.ba2,high_resolution_texture_pack_08.ba2,high_resolution_texture_pack_09.ba2,high_resolution_texture_pack_010.ba2ĭownload the individual. Add the following to it, or merge with your existing sResourceIndexFileList: If it doesn’t already exist, you can create a new one, and it will be picked up automatically by Fallout 76. ba2 files you’ve installed to your Fallout76Custom.ini config file, located in Documents\My Games\Fallout 76\Fallout76Custom.ini. You can either install all of them, or just pick the ones you want.įirst, make sure to add the names of the. This is a very large mod, combined into a total of 10. Together, these textures brings back a lot of detail to Fallout 76, some of which it never had, and some of which was lost along the way. This mod ports the Fallout 4 HD DLC in its entirety to Fallout 76, adjusted to the new texture formats and re-assembled in combination with the new AO and subsurface scattering texture formats that was introduced in Fallout 76! It also brings back the textures from before the Wastelanders update that was of a higher resolution than those found in the current version of Fallout 76. After many false starts, much planning and effort, I’m very happy to announce the High Resolution Texture Pack for Fallout 76.
